Effect: Creates enough food & water for 12 people (or mounts) for 1 day.
Boost: Double the amount created.
Cure Serious Wounds
Casting Time: 1 Action
Range: Touch
Duration: Instant
Effect: Heals PB×d6 + PB HP.
Boost: +1d6 HP.
Neutralize Poison
Casting Time: 1 Action
Range: Touch
Duration: Instant
Effect: Ends poison on 1 creature or object.
Boost: Also restores 1d6 HP.
Speak with Plants
Same as Druid version (Tier 2).
Tongues
Casting Time: 1 Action or Ritual
Range: Self
Duration: 1 Turn
Effect: Speak and understand any language.
Boost: Duration +1 Turn.
Animate Dead
Casting Time: 1 Turn
Range: Near (30 ft)
Duration: Permanent until destroyed
Effect: Raise 1d6 skeletons or 1d4 zombies from corpses. Undead obey simple verbal commands. A Cleric may control up to PB × 2 HD of undead at once; exceeding this limit causes oldest undead to collapse.
Effect: Ask your deity about an event, location, or creature. Receive a short truthful answer (1-2 sentences). The answer concerns events within one week. Vague questions receive vague answers.
Boost: Receive additional detail.
Magic-User Spells — Tier 4
Charm Monster
Casting Time: 1 Action
Range: Near (30 ft)
Duration: Until dispelled or broken
Effect: Monster must make a WIS spell save or become charmed as if Charm Person.
Boost: Affect +1 target.
Confusion
Casting Time: 1 Action
Range: Near (30 ft)
Duration: 1 Turn
Effect: 3d6 creatures in a 15-ft radius must make a WIS spell save or act randomly each round. Roll d6: 1 act normally, 2 do nothing, 3-4 flee, 5-6 attack nearest creature.
Boost: Duration +1 Turn.
Dimension Door
Casting Time: 1 Action
Range: Self + 1 ally
Duration: Instant
Effect: Teleport up to 360 ft to a visible or known location.
Boost: Bring +1 creature.
Growth of Plants
Casting Time: 1 Action or Ritual
Range: Near (30 ft)
Duration: Permanent
Effect: Vegetation in 30-ft radius grows thick, halving speed.
Boost: Radius doubles.
Hallucinatory Terrain
Casting Time: 1 Action or Ritual
Range: Far (120 ft)
Duration: Concentration, up to 1 day
Effect: Creates illusory terrain (forest, swamp, desert). Interaction or INT spell save disbelieves.
Boost: Area doubles.
Massmorph
Casting Time: 1 Action or Ritual
Range: Near (30 ft)
Duration: Concentration, 1 Turn
Effect: Up to 100 humanoids appear as trees.
Boost: Duration +1 Turn.
Monster Summoning I
Casting Time: 1 Action
Range: Near (30 ft)
Duration: 1 Turn
Effect: Summons 1d6 monsters of 2 HD or less (Referee decides).
Boost: +1d6 monsters.
Polymorph Other
Casting Time: 1 Action
Range: Near (30 ft)
Duration: Permanent (until dispelled)
Effect: Transform 1 creature into another form (±2 HD). Target gains new form’s physical stats but keeps mind. WIS spell save resists.
Boost: Target suffers Setback on save.
Polymorph Self
Casting Time: 1 Action
Range: Self
Duration: Concentration, 1 Turn
Effect: Caster takes form of another creature (±2 HD). Gains physical abilities but not magical powers or breath weapons.
Boost: Duration +1 Turn.
Remove Curse
Same as Cleric version.
Wall of Fire
Casting Time: 1 Action
Range: Near (30 ft)
Duration: Concentration, 1 Turn
Effect: 20-ft long, 10-ft high wall inflicts 2d6 fire damage crossing/adjacent (CON spell save for half).
Boost: Extend wall by 10 ft or +1d6 damage.
Wizard Eye
Casting Time: 1 Action or Ritual
Range: Self (eye, Far)
Duration: Concentration, 1 Turn
Effect: Invisible eye scouts up to 120 ft, relaying vision.
Boost: Duration +1 Turn.
Druid Spells — Tier 4
Animal Growth
Casting Time: 1 Action
Range: Near (30 ft)
Duration: 1 Turn
Effect: Up to 2d6 normal animals grow to double size (HD doubled).
Boost: +1d6 animals.
Call Woodland Beings
Casting Time: 1 Turn (10 minutes)
Range: Near (30 ft)
Duration: 1 Turn
Effect: Summon fey creatures (roll d6): 1-2 Sprites (2d4), 3-4 Pixies (1d4), 5 Satyrs (1d2), 6 Dryad (1). Creatures are friendly and will aid the caster. See also Animal Summoning for natural beasts.
Boost: Roll twice, choose result.
Dispel Magic
Same as Magic-User version.
Hallucinatory Terrain
Same as Magic-User version.
Ice Storm
Casting Time: 1 Action
Range: Far (120 ft)
Duration: Instant
Effect: 20-ft radius hailstorm deals caster level × d6 damage (half bludgeoning, half cold). DEX spell save for half.
Boost: +1d6 damage.
Sticks to Snakes
Casting Time: 1 Action
Range: Near (30 ft)
Duration: 1 Turn
Effect: 2d6 sticks animate into poisonous snakes (1 HD each).
Boost: +1d6 snakes.
Wall of Thorns
Casting Time: 1 Action
Range: Near (30 ft)
Duration: Concentration, 1 Turn
Effect: Creates 60-ft long, 10-ft high hedge of thorns. Moving through deals 2d6 damage (no save).