Encumbrance
How much you can carry.
Slots
You have 10 + STR item slots. A backpack adds 10 more (lose the backpack, lose those slots).
What takes a slot:
- Most items that don’t fit in your palm = 1 slot
- Bulky items (plate armor, greataxe, maul, etc.) = 2 slots
- 100 coins = 1 slot
Containers:
- Backpack — +10 slots (worn)
- Sack — +5 slots (requires a free hand)
Over Capacity
If you exceed your slots:
- Your Speed drops to Slow
- Roll a CON save (DC 12) when you pick up the extra load. Fail = +1 Fatigue
- If you increase your load further while already over capacity, roll again
If you exceed double your slots, you’re immobile until you drop something.