Player’s Guide

Everything you need to create your character and venture into the unknown.


Sections

How to Play

Learn the core mechanics first: checks, saves, DCs, Edge and Setback, Boost Dice.

Character

Build your character from the ground up—abilities, ancestry, background, class, feats—and see where they’re heading with advancement.

Equipment

Weapons, armor, adventuring gear, and how much you can carry.

Magic

For casters: spell slots, preparation, ritual magic, and complete spell lists by tier.

Adventuring

What happens in the field: time and movement, rests and fatigue, combat, exploration.

Downtime

What happens between adventures: hiring help and carousing.


Table of contents