Magic
Magic in OSwR uses spell slots. Each time you cast a spell, you expend one slot of that spell’s tier or higher. Slots refresh after a Night’s Rest or at a Safe Haven.
Casting Basics
- Caster stat: Cleric → WIS · Magic-User → INT
- Save DC: 8 + PB + WIS or INT
- Focus: Cleric → holy symbol (Hallowed) or natural focus (Druidic) · Magic-User → arcane focus
Preparing Spells
Clerics pray for their spells. They have access to all spells on their oath’s spell list (Hallowed or Druidic) and choose which to prepare each day.
Magic-Users study their spellbook. They can only prepare spells they have recorded in their book.
- After a Night’s Rest or at a Safe Haven, prepare spells equal to level + WIS or INT.
- Prepared spells form your daily list; you may cast any from that list while slots remain.
- You don’t need to prepare duplicates — one prep allows multiple casts.
- Changing your list requires another rest.
- Prep time: 1 Turn (10 min) × highest spell tier prepared.
- Tier 1 → 10 min · Tier 2 → 20 min · Tier 3 → 30 min · Tier 4 → 40 min · Tier 5 → 50 min · Tier 6 → 60 min
Casting
- Spend a slot of that spell’s tier or higher; the slot is lost, the spell remains prepared.
- Boostable: Some spells can be enhanced by spending a Boost Die. See individual spell descriptions.
- All spells require words and gestures. You cannot cast if gagged, bound, or unable to move/speak freely.
- Concentration: If maintaining a spell, any damage or significant disturbance (Referee’s call) forces a CON save (DC 12) or the spell ends.
Recovery
- Breather (10 min): No slot recovery.
- Night’s Rest (8 hr): Restore all slots; may change prepared spells.
- Safe Haven (1d4 + 1 days): Full reset — HP, slots, Fatigue.
Spell Slot Progression
| Level | 1st | 2nd | 3rd | 4th | 5th | 6th |
|---|---|---|---|---|---|---|
| 1 | 2 | – | – | – | – | – |
| 2 | 3 | – | – | – | – | – |
| 3 | 4 | 2 | – | – | – | – |
| 4 | 4 | 3 | – | – | – | – |
| 5 | 4 | 3 | 2 | – | – | – |
| 6 | 4 | 3 | 3 | – | – | – |
| 7 | 4 | 3 | 3 | 1 | – | – |
| 8 | 4 | 3 | 3 | 2 | – | – |
| 9 | 4 | 3 | 3 | 3 | 1 | – |
| 10 | 4 | 3 | 3 | 3 | 2 | – |
| 11 | 4 | 3 | 3 | 3 | 2 | 1 |
| 12 | 4 | 3 | 3 | 3 | 2 | 2 |
Ritual Casting
Spells marked with {Ritual} can be cast without preparing them first:
- Cast directly from your spellbook (Magic-Users) or prayer (Clerics)
- Add 10 minutes to the casting time
- Still consumes a spell slot
Ritual casting gives flexibility - you can cast spells you didn’t prepare that day, but it costs time.
Sections
- Spellbooks & Research - Copying spells, research, and scrolls
- Spell Index - Complete spell lists by class
- Tier 1 Spells - Level 1-2 caster spells
- Tier 2 Spells - Level 3-4 caster spells
- Tier 3 Spells - Level 5-6 caster spells
- Tier 4 Spells - Level 7-8 caster spells
- Tier 5 Spells - Level 9-10 caster spells
- Tier 6 Spells - Level 11-12 caster spells