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Olde Swords Reign
Home
First Edition
Second Edition
Players
How to Play
Key Terms
Character
Character Creation
Ancestry
Build-an-Ancestry
Backgrounds
Hindrances
Classes
Fighter
Expert
Cleric
Magic-User
Feats
Advancement
Equipment
Weapons
Armor
Adventuring Gear
Encumbrance
Magic
Spellbooks & Research
Spell Index
Tier 1 Spells
Tier 2 Spells
Tier 3 Spells
Tier 4 Spells
Tier 5 Spells
Tier 6 Spells
Build-a-Spell
Adventuring
Time & Movement
Rests, Recovery & Fatigue
Combat
Exploration
Downtime
Hiring Help
Carousing
Alchemy
Refereeing
Principles
Designer Commentary
Dungeon Exploration
Wilderness Exploration
Doors & Barriers
Traps & Hazards
Reaction Rolls
Generators
Item Generator
NPCs & Factions
Retainers
Bestiary
Monster Rules
Monsters A
Monsters B
Monsters C
Monsters D
Monsters E
Monsters F
Monsters G
Monsters H
Monsters I
Monsters J
Monsters K
Monsters L
Monsters M
Monsters N
Monsters O
Monsters P
Monsters R
Monsters S
Monsters T
Monsters U
Monsters V
Monsters W
Monsters X
Monsters Y
Monsters Z
Treasure
Treasure Tables
Domain Play
Appendix
Terminology
Resources
Homebrew
Bestiary
Ancestries
Feats
Other
Acknowledgements
Community
Roadmap
Dev Tools
Character Generator
Solo Play Tools
Search Olde Swords Reign
Discord
GitHub
Second Edition
Players
Downtime
Downtime
What happens between adventures.
Sections
Hiring Help
- Recruiting and managing retainers
Carousing
- Spend gold to earn XP between adventures
Alchemy
- Harvest monster essences and craft potions and poisons
Table of contents
Hiring Help
Carousing
Alchemy