Monsters T
Thoul
HD 3 | AC 13 | HP 12 | Darkvision | Regenerate 1
Atk 2 claws (d3), bite (d6) | Mv Normal | Ml 10 | XP 90
Paralysing Touch (DC 8 STR or paralysed 2d4 turns). Fire and acid stop regeneration.
Magical hybrid of ghoul, hobgoblin, and troll. Found among hobgoblin tribes.
Tick, Giant
HD 3 | AC 15 | HP 12 | Blindsight
Atk bite (d4) | Mv Normal | Ml 8 | XP 90
Blood Drain: After first hit, drains d6 HP per round automatically. Grows as it feeds. Disease (25%).
Bloated parasites the size of dogs. Hide in foliage and drop onto prey.
Tiger
HD 6 | AC 13 | HP 24
Atk 2 claws (d6), bite (2d6) | Mv Fast | Ml 9 | XP 360
Rear Claw Rake: If both fore claws hit, 2 additional claw attacks (d6 each).
Ambush predator. Stalks prey through jungle and tall grass.
Titan
HD 17-22 | AC 17 | HP HD×4
Atk greatsword (7d6) | Mv Fast | Ml 10 | XP varies
Spells: 2 each of Magic-User and Cleric spells, levels 1-7.
Almost as powerful as gods. Each unique in powers and personality.
Toad, Giant
HD 3 | AC 13 | HP 12 | Darkvision
Atk bite (d10) | Mv Slow, Swim Normal | Ml 7 | XP 90
Hop: Can attack at the end of a bonus 20’ leap. Swallow (attack 4+ over needed): Halfling-sized or smaller prey swallowed, d6 acid damage per round.
Ambush hunter with a gullet bigger than its brain. Swallows prey whole when it can.
Treant
HD 7-12 | AC 17 | HP HD×4
Atk 2 strikes (damage by HD) | Mv Normal | Ml 9 | XP varies
Wake Trees: Animate 2 trees within 60’ (15’ movement, can attack). Damage: HD 7-8 = 2d6, HD 9-10 = 3d6, HD 11-12 = 4d6.
Tree-like shepherds of the forest. Ancient, patient, protective.
Troll
HD 6 | AC 15 | HP 24 | Darkvision | Regenerate 3
Atk 2 claws (d6), bite (d10) | Mv Normal | Ml 10 | XP 360
Fire or acid stops regeneration.
Rubbery green flesh, long arms, black eyes. Remembers everyone who hurt it.
Troglodyte
HD 2 | AC 14 | HP 8 | Darkvision
Atk 2 claws (d4), bite (d4) | Mv Normal | Ml 9 | XP 40
Stench: All within Near (DC 8 CON or Setback for d6 rounds). Chameleon Skin: Surprise on 1-4.
Reptilian cave-dwellers. Hate surface creatures. Serve as shock troops for darker powers.
Tyrannosaurus Rex
HD 18 | AC 15 | HP 72
Atk bite (5d8) | Mv Fast | Ml 10 | XP 3240
Rip and Tear: After bite, grabs victim for 3d8 automatic damage per round. Only armored dinosaurs (shells, frills, spines) resist.
King of the thunder lizards. Unstoppable carnivore.