Spell List (Index)

Spells are divided into 6 Tiers. Each Tier contains Cleric, Magic-User, and Druid lists.

Tier Cleric Magic-User Druid
1 9 12 8
2 8 12 8
3 8 12 8
4 8 12 7
5 8 12 6
6 9 12 6
Total 50 72 43

Tier 1

  • Cleric: Bless, Command, Cure Light Wounds, Detect Evil, Detect Magic, Light, Protection from Evil, Purify Food & Drink, Remove Fear
  • Magic-User: Charm Person, Detect Magic, Floating Disc, Hold Portal, Light, Magic Missile, Protection from Evil, Read Languages, Read Magic, Shield, Sleep, Ventriloquism
  • Druid: Animal Friendship, Cure Light Wounds, Detect Magic, Entangle, Faerie Fire, Pass Without Trace, Shillelagh, Speak with Animals

Tier 2

  • Cleric: Augury, Bless Water, Find Traps, Hold Person, Resist Elements, Silence 15 ft Radius, Speak with Animals, Spiritual Hammer
  • Magic-User: Continual Light, Darkness 15 ft Radius, Detect Evil, Detect Invisibility, ESP, Invisibility, Knock, Levitate, Locate Object, Mirror Image, Phantasmal Force, Web
  • Druid: Barkskin, Flame Blade, Heat Metal, Obscuring Mist, Produce Flame, Resist Elements, Speak with Plants, Warp Wood

Tier 3

  • Cleric: Continual Light, Cure Disease, Locate Object, Prayer, Protection from Evil (10 ft), Remove Curse, Speak with Dead, Striking
  • Magic-User: Clairsentience, Darkvision, Dispel Magic, Fireball, Fly, Haste, Hold Person, Invisibility 10 ft Radius, Lightning Bolt, Protection from Evil (10 ft), Slow, Water Breathing
  • Druid: Call Lightning, Hold Animal, Plant Growth, Protection from Elements, Speak with Dead Animals, Summon Swarm, Water Walk, Wind Wall

Tier 4

  • Cleric: Animate Dead, Create Food & Water, Cure Serious Wounds, Dispel Magic, Divination, Neutralize Poison, Speak with Plants, Tongues
  • Magic-User: Charm Monster, Confusion, Dimension Door, Growth of Plants, Hallucinatory Terrain, Massmorph, Monster Summoning I, Polymorph Other, Polymorph Self, Remove Curse, Wall of Fire, Wizard Eye
  • Druid: Animal Growth, Call Woodland Beings, Dispel Magic, Hallucinatory Terrain, Ice Storm, Sticks to Snakes, Wall of Thorns

Tier 5

  • Cleric: Commune, Dispel Evil, Flame Strike, Insect Plague, Mass Cure Wounds, Quest, Raise Dead, True Seeing
  • Magic-User: Animate Dead, Cloudkill, Conjure Elemental, Contact Other Plane, Feeblemind, Hold Monster, Magic Jar, Passwall, Telekinesis, Teleport, Wall of Iron, Wall of Stone
  • Druid: Animal Summoning, Commune with Nature, Control Winds, Insect Plague, Transmute Rock to Mud, Wall of Fire (greater)

Tier 6

  • Cleric: Animate Object, Blade Barrier, Find the Path, Heal, Part Water, Regenerate, Restoration, Stone Tell, Word of Recall
  • Magic-User: Anti-Magic Shell, Control Weather, Death Spell, Disintegrate, Geas, Invisible Stalker, Legend Lore, Lower Water, Move Earth, Reincarnation, Stone to Flesh, Wall of Ice
  • Druid: Anti-Animal Shell, Conjure Fire Elemental, Control Weather, Earthquake, Reincarnation, Transport via Plants