Fighter Feats

You start with two of these at level 1 and pick another at each odd level (3, 5, 7, 9, 11). These are what make Fighters dangerous.


Feat List

Feat Effect
Adaptive Fighter Choose one damage type. Reduce damage of that type by 1. Can take multiple times.
Ambush Hunter On the first round of combat, deal +1d6 damage on a hit.
Armor Master +1 AC. Heavy armor no longer imposes Stealth penalties.
Battlecry As an action, all enemies within Near must make a DC 12 WIS save or be Frightened for 1 round.
Blind Fighting No attack penalties in darkness or against invisible foes in melee.
Bodyguard Once per round, redirect an attack against an adjacent ally to yourself.
Cavalry Charge When you charge while mounted, deal +1d6 damage. Target must pass a DC 12 STR save or fall Prone.
Cutting Edge Once per combat, reroll your damage dice. You must take the new result.
Death Strike When you drop a foe to 0 HP, immediately make another melee attack.
Debilitating Blow On a hit, reduce the target’s Speed to half for 1 round.
Deflect Missiles +3 AC against ranged attacks.
Duelist +2 AC in melee when wielding a one-handed weapon and no shield. Light or medium armor only.
Feint After taking the Dodge action, your next melee attack gains Edge and +1d6 damage.
Heavy Hitter On a critical hit with a two-handed weapon, roll one additional damage die.
Hurl Weapon Throw any melee weapon to Near range without penalty.
Overpower Edge on grapple and shove attempts.
Rage Spend 1 Boost Die to enter rage. While raging: Edge on attacks, roll damage twice (take highest), immune to fear. Can only attack—nothing tactical. Lasts 10 rounds. Attack nearest target; if enemies die first, attack allies. DC 16 WIS to end early.
Second Wind Once per combat, spend a Hit Die to heal as a free action.
Shield Bash Attack with your shield for 1d4 damage. On a hit, knock target Prone.
Skirmisher Move up to half your Speed without provoking opportunity attacks.
Stalwart Edge on saves vs fear and charm while wearing armor.
Weapon Specialization +1 damage with one chosen weapon type. Can take multiple times for different weapons.
Whirlwind Attack Once per day, attack all enemies within Close range.